C# Class OpenSim.Region.CoreModules.Avatar.Vegetation.VegetationModule

Inheritance: INonSharedRegionModule, IVegetationModule
Show file Open project: openmetaversefoundation/fortis-opensim

Protected Properties

Property Type Description
creationCapabilities PCode[]
m_scene OpenSim.Region.Framework.Scenes.Scene

Public Methods

Method Description
AddTree ( UUID uuid, UUID groupID, System.Vector3 scale, Quaternion rotation, System.Vector3 position, Tree treeType, bool newTree ) : SceneObjectGroup
Close ( ) : void
CreateEntity ( UUID ownerID, UUID groupID, System.Vector3 pos, Quaternion rot, OpenSim.Framework.PrimitiveBaseShape shape ) : SceneObjectGroup
Initialise ( Scene scene, IConfigSource source ) : void
PostInitialise ( ) : void

Protected Methods

Method Description
AdaptTree ( OpenSim.Framework.PrimitiveBaseShape &tree ) : void

Method Details

AdaptTree() protected method

protected AdaptTree ( OpenSim.Framework.PrimitiveBaseShape &tree ) : void
tree OpenSim.Framework.PrimitiveBaseShape
return void

AddTree() public method

public AddTree ( UUID uuid, UUID groupID, System.Vector3 scale, Quaternion rotation, System.Vector3 position, Tree treeType, bool newTree ) : SceneObjectGroup
uuid UUID
groupID UUID
scale System.Vector3
rotation Quaternion
position System.Vector3
treeType Tree
newTree bool
return OpenSim.Region.Framework.Scenes.SceneObjectGroup

Close() public method

public Close ( ) : void
return void

CreateEntity() public method

public CreateEntity ( UUID ownerID, UUID groupID, System.Vector3 pos, Quaternion rot, OpenSim.Framework.PrimitiveBaseShape shape ) : SceneObjectGroup
ownerID UUID
groupID UUID
pos System.Vector3
rot Quaternion
shape OpenSim.Framework.PrimitiveBaseShape
return OpenSim.Region.Framework.Scenes.SceneObjectGroup

Initialise() public method

public Initialise ( Scene scene, IConfigSource source ) : void
scene OpenSim.Region.Framework.Scenes.Scene
source IConfigSource
return void

PostInitialise() public method

public PostInitialise ( ) : void
return void

Property Details

creationCapabilities protected static property

protected static PCode[] creationCapabilities
return PCode[]

m_scene protected property

protected Scene,OpenSim.Region.Framework.Scenes m_scene
return OpenSim.Region.Framework.Scenes.Scene