C# Class ObjUnity3D.OBJMaterial

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Public Properties

Property Type Description
m_AlphaTextureMap string
m_AmbientColor UnityEngine.Color
m_AmbientTextureMap string
m_BumpMap string
m_DiffuseColor UnityEngine.Color
m_DiffuseTextureMap string
m_DisplacementMap string
m_IlluminationModel int
m_Name string
m_SpecularCoefficient float
m_SpecularColor UnityEngine.Color
m_SpecularHighlightTextureMap string
m_SpecularTextureMap string
m_StencilDecalMap string
m_Transparency float

Public Methods

Method Description
OBJMaterial ( string lMaterialName ) : UnityEngine

Method Details

OBJMaterial() public method

public OBJMaterial ( string lMaterialName ) : UnityEngine
lMaterialName string
return UnityEngine

Property Details

m_AlphaTextureMap public property

public string m_AlphaTextureMap
return string

m_AmbientColor public property

public Color,UnityEngine m_AmbientColor
return UnityEngine.Color

m_AmbientTextureMap public property

public string m_AmbientTextureMap
return string

m_BumpMap public property

public string m_BumpMap
return string

m_DiffuseColor public property

public Color,UnityEngine m_DiffuseColor
return UnityEngine.Color

m_DiffuseTextureMap public property

public string m_DiffuseTextureMap
return string

m_DisplacementMap public property

public string m_DisplacementMap
return string

m_IlluminationModel public property

public int m_IlluminationModel
return int

m_Name public property

public string m_Name
return string

m_SpecularCoefficient public property

public float m_SpecularCoefficient
return float

m_SpecularColor public property

public Color,UnityEngine m_SpecularColor
return UnityEngine.Color

m_SpecularHighlightTextureMap public property

public string m_SpecularHighlightTextureMap
return string

m_SpecularTextureMap public property

public string m_SpecularTextureMap
return string

m_StencilDecalMap public property

public string m_StencilDecalMap
return string

m_Transparency public property

public float m_Transparency
return float