C# Class Nintenlord.Event_Assembler.Program

Show file Open project: Diegoisawesome/AwesomeMapEditor-old

Public Methods

Method Description
Assemble ( string originalFile, string outputFile, string game ) : void
Disassemble ( string originalFile, string outputFile, string game, int offset, int size, DisassemblyMode mode, bool addEndingLines ) : void
LoadCodes ( ) : void
Preprocess ( string originalFile, string outputFile, string game ) : void

Private Methods

Method Description
Frame ( string lines, string toFrameWith, int padding ) : string
GetPriority ( Priority &priority ) : bool
Main ( string args ) : void

Method Details

Assemble() public static method

public static Assemble ( string originalFile, string outputFile, string game ) : void
originalFile string
outputFile string
game string
return void

Disassemble() public static method

public static Disassemble ( string originalFile, string outputFile, string game, int offset, int size, DisassemblyMode mode, bool addEndingLines ) : void
originalFile string
outputFile string
game string
offset int
size int
mode DisassemblyMode
addEndingLines bool
return void

LoadCodes() public static method

public static LoadCodes ( ) : void
return void

Preprocess() public static method

public static Preprocess ( string originalFile, string outputFile, string game ) : void
originalFile string
outputFile string
game string
return void