Property | Type | Description | |
---|---|---|---|
collidesWithColliders | bool | ||
lastPosition | |||
mass | float | ||
position | |||
radius | float |
Method | Description | |
---|---|---|
Particle ( |
||
Particle ( float x, float y ) : Microsoft.Xna.Framework | ||
applyForce ( |
applies a force taking mass into account to the Particle
|
|
pin ( ) : |
pins the Particle to its current position
|
|
pinTo ( |
pins the particle to the specified position
|
|
unpin ( ) : |
unpins the particle setting it free like the wind
|
public Particle ( |
||
position | ||
return | Microsoft.Xna.Framework |
public Particle ( float x, float y ) : Microsoft.Xna.Framework | ||
x | float | |
y | float | |
return | Microsoft.Xna.Framework |
public applyForce ( |
||
force | Force. | |
return | void |
public pinTo ( |
||
position | Position. | |
return |
public Vector2,Microsoft.Xna.Framework lastPosition | ||
return |
public Vector2,Microsoft.Xna.Framework position | ||
return |