C# Class Nez.Textures.RenderTarget.TrackedRenderTarget2D

internal class with additional lastFrameUsed field for managing temporary RenderTargets
Inheritance: Microsoft.Xna.Framework.Graphics.RenderTarget2D
Show file Open project: prime31/Nez

Public Properties

Property Type Description
lastFrameUsed uint

Public Methods

Method Description
TrackedRenderTarget2D ( int width, int height, SurfaceFormat preferredFormat, DepthFormat preferredDepthFormat ) : Microsoft.Xna.Framework.Graphics

Method Details

TrackedRenderTarget2D() public method

public TrackedRenderTarget2D ( int width, int height, SurfaceFormat preferredFormat, DepthFormat preferredDepthFormat ) : Microsoft.Xna.Framework.Graphics
width int
height int
preferredFormat SurfaceFormat
preferredDepthFormat DepthFormat
return Microsoft.Xna.Framework.Graphics

Property Details

lastFrameUsed public property

public uint lastFrameUsed
return uint