Method | Description | |
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OblivionGameMode ( IEnvironmentInfo p_eifEnvironmentInfo, |
A simple constructor that initializes the object with the given values.
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Method | Description | |
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CreateGameModeDescriptor ( ) : IGameModeDescriptor |
Creates a game mode descriptor for the current game mode.
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CreateSettingsFileContainer ( ) : |
Instantiates the container to use to store the list of settings files.
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SetupSettingsFiles ( ) : void |
Adds the settings files to the game mode's list.
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protected CreateGameModeDescriptor ( ) : IGameModeDescriptor | ||
return | IGameModeDescriptor |
protected CreateSettingsFileContainer ( ) : |
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return |
public OblivionGameMode ( IEnvironmentInfo p_eifEnvironmentInfo, |
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p_eifEnvironmentInfo | IEnvironmentInfo | The application's environment info. |
p_futFileUtility | The file utility class to be used by the game mode. | |
return | System.IO |