C# Class NewTOAPIA.Drawing.RoundedRect

Inheritance: IVertexSource
Show file Open project: Wiladams/NewTOAPIA

Public Methods

Method Description
RoundedRect ( RectangleD bounds, double r ) : System
RoundedRect ( double left, double bottom, double right, double top, double r ) : System
approximation_scale ( ) : double
approximation_scale ( double s ) : void
normalize_radius ( ) : void
radius ( double r ) : void
radius ( double rx, double ry ) : void
radius ( double rx_bottom, double ry_bottom, double rx_top, double ry_top ) : void
radius ( double rx1, double ry1, double rx2, double ry2, double rx3, double ry3, double rx4, double ry4 ) : void
rect ( double left, double bottom, double right, double top ) : void
rewind ( int unused ) : void
vertex ( double &x, double &y ) : Path.FlagsAndCommand

Method Details

RoundedRect() public method

public RoundedRect ( RectangleD bounds, double r ) : System
bounds NewTOAPIA.Graphics.RectangleD
r double
return System

RoundedRect() public method

public RoundedRect ( double left, double bottom, double right, double top, double r ) : System
left double
bottom double
right double
top double
r double
return System

approximation_scale() public method

public approximation_scale ( ) : double
return double

approximation_scale() public method

public approximation_scale ( double s ) : void
s double
return void

normalize_radius() public method

public normalize_radius ( ) : void
return void

radius() public method

public radius ( double r ) : void
r double
return void

radius() public method

public radius ( double rx, double ry ) : void
rx double
ry double
return void

radius() public method

public radius ( double rx_bottom, double ry_bottom, double rx_top, double ry_top ) : void
rx_bottom double
ry_bottom double
rx_top double
ry_top double
return void

radius() public method

public radius ( double rx1, double ry1, double rx2, double ry2, double rx3, double ry3, double rx4, double ry4 ) : void
rx1 double
ry1 double
rx2 double
ry2 double
rx3 double
ry3 double
rx4 double
ry4 double
return void

rect() public method

public rect ( double left, double bottom, double right, double top ) : void
left double
bottom double
right double
top double
return void

rewind() public method

public rewind ( int unused ) : void
unused int
return void

vertex() public method

public vertex ( double &x, double &y ) : Path.FlagsAndCommand
x double
y double
return Path.FlagsAndCommand