C# Class NES.Log

In spite of all C#'s wonderful debugging functionality, sometimes you really, really need some logging goodness. e.g. if you don't want to have to investigate every single thing yourself constantly/checking performance of certain operations.
Show file Open project: mrmikey/nes

Public Properties

Property Type Description
Silence bool
Verbose bool

Public Methods

Method Description
e ( string error ) : void

DOES. NOT. COMPUTE.

i ( string info ) : void

The information, do you have it?!

v ( string info ) : void

Some message that's only useful in debugging.

w ( string warning ) : void

A warning to all those who cross me!

Private Methods

Method Description
writeLog ( ConsoleColor cc, string message ) : void

Method Details

e() public static method

DOES. NOT. COMPUTE.
public static e ( string error ) : void
error string Why we're potentially screwed
return void

i() public static method

The information, do you have it?!
public static i ( string info ) : void
info string Something incredibly interesting.
return void

v() public static method

Some message that's only useful in debugging.
public static v ( string info ) : void
info string Something incredibly interesting.
return void

w() public static method

A warning to all those who cross me!
public static w ( string warning ) : void
warning string What it is that's got you so worked up
return void

Property Details

Silence public static property

public static bool Silence
return bool

Verbose public static property

public static bool Verbose
return bool