Property | Type | Description | |
---|---|---|---|
activeAnimation | MonsterAnimations | ||
isRunning | bool |
Method | Description | |
---|---|---|
Bite ( ) : void | ||
Die ( ) : void | ||
Idle ( ) : void | ||
MonsterModel ( |
||
Run ( ) : void | ||
TakeDamage ( ) : void | ||
reinitialize ( |
Method | Description | |
---|---|---|
DoAction ( bool LoopEnabled, MonsterAnimations anim ) : void |
public MonsterModel ( |
||
game | ||
skinnedModel | ||
return | System |
public reinitialize ( |
||
skinnedModel | ||
return | void |