C# Class MonoGdx.Scene2D.UI.ScrollPane

Inheritance: WidgetGroup
Show file Open project: jaquadro/MonoGdx Class Usage Examples

Private Properties

Property Type Description
Clamp void
ResetFade void
ScrollPane System

Public Methods

Method Description
Act ( float delta ) : void
AddActor ( Actor actor ) : void
AddActorAfter ( Actor actorAfter, Actor actor ) : void
AddActorAt ( int index, Actor actor ) : void
AddActorBefore ( Actor actorBefore, Actor actor ) : void
Draw ( GdxSpriteBatch spriteBatch, float parentAlpha ) : void
Hit ( float x, float y, bool touchable ) : Actor
Layout ( ) : void
RemoveActor ( Actor actor ) : bool
ScrollPane ( ) : System
ScrollPane ( Actor widget ) : System
ScrollPane ( Actor widget, Skin skin ) : System
ScrollPane ( Actor widget, Skin skin, string styleName ) : System
ScrollTo ( float x, float y, float width, float height ) : void
ScrollToCenter ( float x, float y, float width, float height ) : void
SetScrollX ( float pixels ) : void
SetScrollY ( float pixels ) : void
UpdateVisualScroll ( ) : void

Protected Methods

Method Description
OnPreviewMouseMove ( MouseEventArgs e ) : void
OnPreviewTouchDown ( TouchEventArgs e ) : void
OnPreviewTouchDrag ( TouchEventArgs e ) : void
OnPreviewTouchUp ( TouchEventArgs e ) : void
OnScroll ( ScrollEventArgs e ) : void

Private Methods

Method Description
Clamp ( ) : void
ResetFade ( ) : void
ScrollPane ( Actor widget, ScrollPaneStyle style ) : System

Method Details

Act() public method

public Act ( float delta ) : void
delta float
return void

AddActor() public method

public AddActor ( Actor actor ) : void
actor Actor
return void

AddActorAfter() public method

public AddActorAfter ( Actor actorAfter, Actor actor ) : void
actorAfter Actor
actor Actor
return void

AddActorAt() public method

public AddActorAt ( int index, Actor actor ) : void
index int
actor Actor
return void

AddActorBefore() public method

public AddActorBefore ( Actor actorBefore, Actor actor ) : void
actorBefore Actor
actor Actor
return void

Draw() public method

public Draw ( GdxSpriteBatch spriteBatch, float parentAlpha ) : void
spriteBatch MonoGdx.Graphics.G2D.GdxSpriteBatch
parentAlpha float
return void

Hit() public method

public Hit ( float x, float y, bool touchable ) : Actor
x float
y float
touchable bool
return Actor

Layout() public method

public Layout ( ) : void
return void

OnPreviewMouseMove() protected method

protected OnPreviewMouseMove ( MouseEventArgs e ) : void
e MouseEventArgs
return void

OnPreviewTouchDown() protected method

protected OnPreviewTouchDown ( TouchEventArgs e ) : void
e TouchEventArgs
return void

OnPreviewTouchDrag() protected method

protected OnPreviewTouchDrag ( TouchEventArgs e ) : void
e TouchEventArgs
return void

OnPreviewTouchUp() protected method

protected OnPreviewTouchUp ( TouchEventArgs e ) : void
e TouchEventArgs
return void

OnScroll() protected method

protected OnScroll ( ScrollEventArgs e ) : void
e ScrollEventArgs
return void

RemoveActor() public method

public RemoveActor ( Actor actor ) : bool
actor Actor
return bool

ScrollPane() public method

public ScrollPane ( ) : System
return System

ScrollPane() public method

public ScrollPane ( Actor widget ) : System
widget Actor
return System

ScrollPane() public method

public ScrollPane ( Actor widget, Skin skin ) : System
widget Actor
skin Skin
return System

ScrollPane() public method

public ScrollPane ( Actor widget, Skin skin, string styleName ) : System
widget Actor
skin Skin
styleName string
return System

ScrollTo() public method

public ScrollTo ( float x, float y, float width, float height ) : void
x float
y float
width float
height float
return void

ScrollToCenter() public method

public ScrollToCenter ( float x, float y, float width, float height ) : void
x float
y float
width float
height float
return void

SetScrollX() public method

public SetScrollX ( float pixels ) : void
pixels float
return void

SetScrollY() public method

public SetScrollY ( float pixels ) : void
pixels float
return void

UpdateVisualScroll() public method

public UpdateVisualScroll ( ) : void
return void