C# Class Minecraft.BiomeGen.B17.NoiseGeneratorPerlin

Inheritance: NoiseGenerator
Show file Open project: mblaine/BiomePainter

Public Properties

Property Type Description
xCoord double
yCoord double
zCoord double

Public Methods

Method Description
NoiseGeneratorPerlin ( )
NoiseGeneratorPerlin ( JavaRandom random )
func_4110_a ( int i, double d, double d1 ) : double
func_801_a ( double d, double d1 ) : double
func_805_a ( double ad, double d, double d1, double d2, int i, int j, int k, double d3, double d4, double d5, double d6 ) : void
generateNoise ( double d, double d1, double d2 ) : double
grad ( int i, double d, double d1, double d2 ) : double
lerp ( double d, double d1, double d2 ) : double

Method Details

NoiseGeneratorPerlin() public method

NoiseGeneratorPerlin() public method

public NoiseGeneratorPerlin ( JavaRandom random )
random JavaRandom

func_4110_a() public method

public func_4110_a ( int i, double d, double d1 ) : double
i int
d double
d1 double
return double

func_801_a() public method

public func_801_a ( double d, double d1 ) : double
d double
d1 double
return double

func_805_a() public method

public func_805_a ( double ad, double d, double d1, double d2, int i, int j, int k, double d3, double d4, double d5, double d6 ) : void
ad double
d double
d1 double
d2 double
i int
j int
k int
d3 double
d4 double
d5 double
d6 double
return void

generateNoise() public method

public generateNoise ( double d, double d1, double d2 ) : double
d double
d1 double
d2 double
return double

grad() public method

public grad ( int i, double d, double d1, double d2 ) : double
i int
d double
d1 double
d2 double
return double

lerp() public method

public lerp ( double d, double d1, double d2 ) : double
d double
d1 double
d2 double
return double

Property Details

xCoord public property

public double xCoord
return double

yCoord public property

public double yCoord
return double

zCoord public property

public double zCoord
return double