C# Class MineEdit.Inventory

Show file Open project: N3X15/MineEdit Class Usage Examples

Public Properties

Property Type Description
Stuff InventoryItemControl>.Dictionary

Public Methods

Method Description
Inventory ( ) : System
Reload ( ) : void
Save ( ) : void
inv_Click ( object sender, EventArgs e ) : void
inv_MouseDown ( object sender, MouseEventArgs e ) : void
inv_MouseLeave ( object sender, EventArgs e ) : void
inv_MouseUp ( object sender, MouseEventArgs e ) : void

Protected Methods

Method Description
OnPaint ( PaintEventArgs e ) : void

Private Methods

Method Description
ClearInventory ( ) : void
DoLayout ( ) : void
Draw ( ) : void
DrawBackpack ( ) : Bitmap
DrawOnHand ( ) : Bitmap
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

LayOutOnHand ( ) : void
LayoutArmor ( ) : void
ReadFromMap ( ) : void
Repair ( object sender, EventArgs e ) : void
SelectAll ( bool on ) : void
SetCount ( object sender, EventArgs e ) : void
SetDamage ( object sender, EventArgs e ) : void
button2_Click ( object sender, EventArgs e ) : void
cmbType_DrawItem ( object sender, DrawItemEventArgs e ) : void
cmbType_KeyDown ( object sender, KeyEventArgs e ) : void
cmbType_SelectedIndexChanged ( object sender, EventArgs e ) : void
cmdDeleteInv_Click ( object sender, EventArgs e ) : void
cmdSuperRepair_Click ( object sender, EventArgs e ) : void
splitInv_Panel1_Paint ( object sender, PaintEventArgs e ) : void
tsbOpenTemplate_Click ( object sender, EventArgs e ) : void
tsbSaveTemplate_Click ( object sender, EventArgs e ) : void

Method Details

Inventory() public method

public Inventory ( ) : System
return System

OnPaint() protected method

protected OnPaint ( PaintEventArgs e ) : void
e PaintEventArgs
return void

Reload() public method

public Reload ( ) : void
return void

Save() public method

public Save ( ) : void
return void

inv_Click() public method

public inv_Click ( object sender, EventArgs e ) : void
sender object
e EventArgs
return void

inv_MouseDown() public method

public inv_MouseDown ( object sender, MouseEventArgs e ) : void
sender object
e MouseEventArgs
return void

inv_MouseLeave() public method

public inv_MouseLeave ( object sender, EventArgs e ) : void
sender object
e EventArgs
return void

inv_MouseUp() public method

public inv_MouseUp ( object sender, MouseEventArgs e ) : void
sender object
e MouseEventArgs
return void

Property Details

Stuff public property

public Dictionary Stuff
return InventoryItemControl>.Dictionary