C# Class MarioObjects.frmMain

Inheritance: System.Windows.Forms.Form
Show file Open project: jazzyjester/Mario-Game

Public Properties

Property Type Description
BackPaint int
lev MarioObjects.Objects.BaseObjects.Level

Public Methods

Method Description
InitLevel ( ) : void
Init_Properties ( ) : void
Load_Level_XML ( ) : void
OnTest ( object sender, EventArgs e ) : void
frmMain ( ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

OnPaint ( PaintEventArgs e ) : void

Private Methods

Method Description
GetAsyncKeyState ( System vKey ) : short
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

MainForm_KeyDown ( object sender, KeyEventArgs e ) : void
MainForm_Load ( object sender, EventArgs e ) : void
MainForm_Paint ( object sender, PaintEventArgs e ) : void
ReleaseCapture ( ) : bool
SendMessage ( IntPtr hWnd, int Msg, int wParam, int lParam ) : int
frmMain_FormClosed ( object sender, System.Windows.Forms.FormClosedEventArgs e ) : void
frmMain_KeyUp ( object sender, KeyEventArgs e ) : void
frmMain_MouseDown ( object sender, MouseEventArgs e ) : void
pMain_MouseDown ( object sender, MouseEventArgs e ) : void
pMain_Paint ( object sender, PaintEventArgs e ) : void
timerBack_Tick ( object sender, EventArgs e ) : void
timerPaint_Tick ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

InitLevel() public method

public InitLevel ( ) : void
return void

Init_Properties() public method

public Init_Properties ( ) : void
return void

Load_Level_XML() public method

public Load_Level_XML ( ) : void
return void

OnPaint() protected method

protected OnPaint ( PaintEventArgs e ) : void
e PaintEventArgs
return void

OnTest() public method

public OnTest ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
return void

frmMain() public method

public frmMain ( ) : System
return System

Property Details

BackPaint public property

public int BackPaint
return int

lev public property

public Level,MarioObjects.Objects.BaseObjects lev
return MarioObjects.Objects.BaseObjects.Level