C# Class ME3Explorer.Unreal.Classes.SkeletalMesh.RigidSkinVertexStruct

Show file Open project: ME3Explorer/ME3Explorer

Public Properties

Property Type Description
Bone byte
Color int
Position System.Vector3
TangentX int
TangentY int
TangentZ int
UV System.Vector2[]

Public Methods

Method Description
Serialize ( SerializingContainer Container ) : void
ToTree ( int MyIndex ) : TreeNode

Method Details

Serialize() public method

public Serialize ( SerializingContainer Container ) : void
Container SerializingContainer
return void

ToTree() public method

public ToTree ( int MyIndex ) : TreeNode
MyIndex int
return System.Windows.Forms.TreeNode

Property Details

Bone public property

public byte Bone
return byte

Color public property

public int Color
return int

Position public property

public Vector3,System Position
return System.Vector3

TangentX public property

public int TangentX
return int

TangentY public property

public int TangentY
return int

TangentZ public property

public int TangentZ
return int

UV public property

public Vector2[],System UV
return System.Vector2[]