C# Class ME3Explorer.Unreal.Classes.SkeletalMesh.RigidSkinVertexStruct

显示文件 Open project: ME3Explorer/ME3Explorer

Public Properties

Property Type Description
Bone byte
Color int
Position System.Vector3
TangentX int
TangentY int
TangentZ int
UV System.Vector2[]

Public Methods

Method Description
Serialize ( SerializingContainer Container ) : void
ToTree ( int MyIndex ) : TreeNode

Method Details

Serialize() public method

public Serialize ( SerializingContainer Container ) : void
Container SerializingContainer
return void

ToTree() public method

public ToTree ( int MyIndex ) : TreeNode
MyIndex int
return System.Windows.Forms.TreeNode

Property Details

Bone public_oe property

public byte Bone
return byte

Color public_oe property

public int Color
return int

Position public_oe property

public Vector3,System Position
return System.Vector3

TangentX public_oe property

public int TangentX
return int

TangentY public_oe property

public int TangentY
return int

TangentZ public_oe property

public int TangentZ
return int

UV public_oe property

public Vector2[],System UV
return System.Vector2[]