C# Class Lissandra_the_Ice_Goddess.Evade.EvadeSpellData

Class containing the needed info about the evading spells.
Show file Open project: blacky/LeagueSharp Class Usage Examples

Public Properties

Property Type Description
CanShieldAllies bool
CheckSpellName string
DangerLevel int
Delay int
FixedRange bool
Invert bool
IsBlink bool
IsDash bool
IsInvulnerability bool
IsMovementSpeedBuff bool
IsShield bool
IsSpellShield bool
IsSummonerSpell bool
MaxRange float
MoveSpeedTotalAmount MoveSpeedAmount
Name string
RequiresPreMove bool
SelfCast bool
Slot SpellSlot
Speed int
ValidTargets SpellValidTargets[]

Public Methods

Method Description
EvadeSpellData ( ) : LeagueSharp
EvadeSpellData ( string name, int dangerLevel ) : LeagueSharp
IsReady ( ) : bool

Method Details

EvadeSpellData() public method

public EvadeSpellData ( ) : LeagueSharp
return LeagueSharp

EvadeSpellData() public method

public EvadeSpellData ( string name, int dangerLevel ) : LeagueSharp
name string
dangerLevel int
return LeagueSharp

IsReady() public method

public IsReady ( ) : bool
return bool

Property Details

CanShieldAllies public property

public bool CanShieldAllies
return bool

CheckSpellName public property

public string CheckSpellName
return string

DangerLevel public property

public int DangerLevel
return int

Delay public property

public int Delay
return int

FixedRange public property

public bool FixedRange
return bool

Invert public property

public bool Invert
return bool

IsBlink public property

public bool IsBlink
return bool

IsDash public property

public bool IsDash
return bool

IsInvulnerability public property

public bool IsInvulnerability
return bool

IsMovementSpeedBuff public property

public bool IsMovementSpeedBuff
return bool

IsShield public property

public bool IsShield
return bool

IsSpellShield public property

public bool IsSpellShield
return bool

IsSummonerSpell public property

public bool IsSummonerSpell
return bool

MaxRange public property

public float MaxRange
return float

MoveSpeedTotalAmount public property

public MoveSpeedAmount MoveSpeedTotalAmount
return MoveSpeedAmount

Name public property

public string Name
return string

RequiresPreMove public property

public bool RequiresPreMove
return bool

SelfCast public property

public bool SelfCast
return bool

Slot public property

public SpellSlot Slot
return SpellSlot

Speed public property

public int Speed
return int

ValidTargets public property

public SpellValidTargets[] ValidTargets
return SpellValidTargets[]