C# Class LKCamelot.BinaryIO

Show file Open project: vans163/LKEmu

Public Properties

Property Type Description
readPlayerlock object

Public Methods

Method Description
BackUpData ( ) : void
LoadAuctions ( ) : List
LoadItems ( ) : List
LoadName ( string name ) : List
LoadPlayer ( io client, string name ) : LKCamelot.model.Player
LoadPlayers ( ) : List
SaveAuctionItems ( List items ) : void
SaveItems ( List items ) : void
SavePlayer ( LKCamelot play ) : void
SavePlayers ( List players ) : void
UpdatePlayer ( LKCamelot play ) : void

Method Details

BackUpData() public static method

public static BackUpData ( ) : void
return void

LoadAuctions() public static method

public static LoadAuctions ( ) : List
return List

LoadItems() public static method

public static LoadItems ( ) : List
return List

LoadName() public static method

public static LoadName ( string name ) : List
name string
return List

LoadPlayer() public static method

public static LoadPlayer ( io client, string name ) : LKCamelot.model.Player
client io
name string
return LKCamelot.model.Player

LoadPlayers() public static method

public static LoadPlayers ( ) : List
return List

SaveAuctionItems() public static method

public static SaveAuctionItems ( List items ) : void
items List
return void

SaveItems() public static method

public static SaveItems ( List items ) : void
items List
return void

SavePlayer() public static method

public static SavePlayer ( LKCamelot play ) : void
play LKCamelot
return void

SavePlayers() public static method

public static SavePlayers ( List players ) : void
players List
return void

UpdatePlayer() public static method

public static UpdatePlayer ( LKCamelot play ) : void
play LKCamelot
return void

Property Details

readPlayerlock public static property

public static object readPlayerlock
return object