C# Class Kinect.KinectInterop.SensorData

Show file Open project: BrainProject/UnityTemp Class Usage Examples

Public Properties

Property Type Description
alphaBodyTexture UnityEngine.RenderTexture
bodyCount int
bodyIndexBuffer UnityEngine.ComputeBuffer
bodyIndexImage byte[]
bodyIndexMaterial UnityEngine.Material
bodyIndexTexture UnityEngine.RenderTexture
color2DepthBuffer UnityEngine.ComputeBuffer
color2DepthCoords Vector2[]
color2DepthMaterial UnityEngine.Material
color2DepthTexture UnityEngine.RenderTexture
colorCameraFOV float
colorImage byte[]
colorImageHeight int
colorImageTexture UnityEngine.Texture2D
colorImageWidth int
depth2ColorBuffer UnityEngine.ComputeBuffer
depth2ColorCoords Vector2[]
depth2ColorMaterial UnityEngine.Material
depth2ColorTexture UnityEngine.RenderTexture
depthCameraFOV float
depthCameraOffset float
depthHistBuffer UnityEngine.ComputeBuffer
depthImage ushort[]
depthImageBuffer UnityEngine.ComputeBuffer
depthImageHeight int
depthImageMaterial UnityEngine.Material
depthImageTexture UnityEngine.RenderTexture
depthImageWidth int
erodeBodyMaterial UnityEngine.Material
faceOverlayOffset float
hintHeightAngle bool
infraredImage ushort[]
isPlayModeEnabled bool
jointCount int
lastBodyIndexFrameTime long
lastColorFrameTime long
lastDepthFrameTime long
lastInfraredFrameTime long
playModeData string
selectedBodyIndex byte
sensorHgtDetected float
sensorIntPlatform DepthSensorPlatform
sensorInterface DepthSensorInterface
sensorRotDetected UnityEngine.Quaternion

Property Details

alphaBodyTexture public property

public RenderTexture,UnityEngine alphaBodyTexture
return UnityEngine.RenderTexture

bodyCount public property

public int bodyCount
return int

bodyIndexBuffer public property

public ComputeBuffer,UnityEngine bodyIndexBuffer
return UnityEngine.ComputeBuffer

bodyIndexImage public property

public byte[] bodyIndexImage
return byte[]

bodyIndexMaterial public property

public Material,UnityEngine bodyIndexMaterial
return UnityEngine.Material

bodyIndexTexture public property

public RenderTexture,UnityEngine bodyIndexTexture
return UnityEngine.RenderTexture

color2DepthBuffer public property

public ComputeBuffer,UnityEngine color2DepthBuffer
return UnityEngine.ComputeBuffer

color2DepthCoords public property

public Vector2[] color2DepthCoords
return Vector2[]

color2DepthMaterial public property

public Material,UnityEngine color2DepthMaterial
return UnityEngine.Material

color2DepthTexture public property

public RenderTexture,UnityEngine color2DepthTexture
return UnityEngine.RenderTexture

colorCameraFOV public property

public float colorCameraFOV
return float

colorImage public property

public byte[] colorImage
return byte[]

colorImageHeight public property

public int colorImageHeight
return int

colorImageTexture public property

public Texture2D,UnityEngine colorImageTexture
return UnityEngine.Texture2D

colorImageWidth public property

public int colorImageWidth
return int

depth2ColorBuffer public property

public ComputeBuffer,UnityEngine depth2ColorBuffer
return UnityEngine.ComputeBuffer

depth2ColorCoords public property

public Vector2[] depth2ColorCoords
return Vector2[]

depth2ColorMaterial public property

public Material,UnityEngine depth2ColorMaterial
return UnityEngine.Material

depth2ColorTexture public property

public RenderTexture,UnityEngine depth2ColorTexture
return UnityEngine.RenderTexture

depthCameraFOV public property

public float depthCameraFOV
return float

depthCameraOffset public property

public float depthCameraOffset
return float

depthHistBuffer public property

public ComputeBuffer,UnityEngine depthHistBuffer
return UnityEngine.ComputeBuffer

depthImage public property

public ushort[] depthImage
return ushort[]

depthImageBuffer public property

public ComputeBuffer,UnityEngine depthImageBuffer
return UnityEngine.ComputeBuffer

depthImageHeight public property

public int depthImageHeight
return int

depthImageMaterial public property

public Material,UnityEngine depthImageMaterial
return UnityEngine.Material

depthImageTexture public property

public RenderTexture,UnityEngine depthImageTexture
return UnityEngine.RenderTexture

depthImageWidth public property

public int depthImageWidth
return int

erodeBodyMaterial public property

public Material,UnityEngine erodeBodyMaterial
return UnityEngine.Material

faceOverlayOffset public property

public float faceOverlayOffset
return float

hintHeightAngle public property

public bool hintHeightAngle
return bool

infraredImage public property

public ushort[] infraredImage
return ushort[]

isPlayModeEnabled public property

public bool isPlayModeEnabled
return bool

jointCount public property

public int jointCount
return int

lastBodyIndexFrameTime public property

public long lastBodyIndexFrameTime
return long

lastColorFrameTime public property

public long lastColorFrameTime
return long

lastDepthFrameTime public property

public long lastDepthFrameTime
return long

lastInfraredFrameTime public property

public long lastInfraredFrameTime
return long

playModeData public property

public string playModeData
return string

selectedBodyIndex public property

public byte selectedBodyIndex
return byte

sensorHgtDetected public property

public float sensorHgtDetected
return float

sensorIntPlatform public property

public DepthSensorPlatform sensorIntPlatform
return DepthSensorPlatform

sensorInterface public property

public DepthSensorInterface sensorInterface
return DepthSensorInterface

sensorRotDetected public property

public Quaternion,UnityEngine sensorRotDetected
return UnityEngine.Quaternion