Property | Type | Description | |
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GrabTime | double | ||
JungleMobsList | string[] | ||
JungleMobsListTwistedTreeline | string[] |
Method | Description | |
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DrawLineRectangle ( Vector2 start, Vector2 end, int radius, int width, System.Drawing.Color color ) : void |
Taken from AdEvade which was taken from OKTW
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FishBones ( ) : bool |
Thank you ScienceARK for this method
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FishBonesRange ( ) : float |
Gets the Range of FishBones
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HasUndyingBuff ( Obj_AI_Base target ) : bool |
Check if Player has Undying Buff
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ShouldUseE ( string spellName ) : bool |
Taken from OKTW. Spells that useE can be used on.
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public static DrawLineRectangle ( Vector2 start, Vector2 end, int radius, int width, System.Drawing.Color color ) : void | ||
start | Vector2 | Start Position of Line |
end | Vector2 | End Position of Line |
radius | int | Radius of Line |
width | int | Width of Line |
color | System.Drawing.Color | Color of Line |
return | void |
public static HasUndyingBuff ( Obj_AI_Base target ) : bool | ||
target | Obj_AI_Base | |
return | bool |
public static ShouldUseE ( string spellName ) : bool | ||
spellName | string | The name of the Spell |
return | bool |