C# Class Indiefreaks.Xna.Rendering.Instancing.Skinned.InstancedVertexPositionNormalTextureBumpSkin

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Public Properties

Property Type Description
Binormal Vector3
BoneIndices Byte4
BoneWeights Vector4
Normal Vector3
Position Vector3
Tangent Vector3
TextureCoordinate1 Vector2
TextureCoordinate2 Vector2
VertexDeclaration Microsoft.Xna.Framework.Graphics.VertexDeclaration

Private Properties

Property Type Description

Public Methods

Method Description
InstancedVertexPositionNormalTextureBumpSkin ( VertexPositionNormalTextureBumpSkin source, Matrix meshToObject, byte index ) : System

Method Details

InstancedVertexPositionNormalTextureBumpSkin() public method

public InstancedVertexPositionNormalTextureBumpSkin ( VertexPositionNormalTextureBumpSkin source, Matrix meshToObject, byte index ) : System
source VertexPositionNormalTextureBumpSkin
meshToObject Matrix
index byte
return System

Property Details

Binormal public property

public Vector3 Binormal
return Vector3

BoneIndices public property

public Byte4 BoneIndices
return Byte4

BoneWeights public property

public Vector4 BoneWeights
return Vector4

Normal public property

public Vector3 Normal
return Vector3

Position public property

public Vector3 Position
return Vector3

Tangent public property

public Vector3 Tangent
return Vector3

TextureCoordinate1 public property

public Vector2 TextureCoordinate1
return Vector2

TextureCoordinate2 public property

public Vector2 TextureCoordinate2
return Vector2

VertexDeclaration public static property

public static VertexDeclaration,Microsoft.Xna.Framework.Graphics VertexDeclaration
return Microsoft.Xna.Framework.Graphics.VertexDeclaration