Method | Description | |
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CanStartAt ( |
确认是否可以在指定地块开始这个活动
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GetInfo ( ) : object | ||
TryComplete ( |
检查活动是否已经完成,若已经完成则获取相应的收益
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TryStartAt ( |
尝试在指定地块开始这个活动
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Method | Description | |
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DefaultDescription ( ) : string | ||
DefaultName ( ) : string | ||
Initialize ( GameRulesBase rules, Newtonsoft.Json.Linq.JObject data ) : void | ||
TryStartAt ( |
尝试在指定地块开始这个活动
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public final CanStartAt ( |
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player | ||
place | 地块对象 | |
return | bool |
protected Initialize ( GameRulesBase rules, Newtonsoft.Json.Linq.JObject data ) : void | ||
rules | GameRulesBase | |
data | Newtonsoft.Json.Linq.JObject | |
return | void |
public TryComplete ( |
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acting | 正在进行的活动 | |
now | System.DateTime | |
return | bool |
protected TryStartAt ( |
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player | ||
place | HelloWorld.Place | 要开始活动的地方 |
return |
public TryStartAt ( |
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player | ||
place | 要开始活动的地方 | |
return |