C# Class HappyFunTimesExample.ExampleCharacterSelectPlayer

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: greggman/hft-unity-gamepad

Public Methods

Method Description
OnTriggerEnter ( Collider other ) : void

Private Methods

Method Description
ChangeName ( string name ) : void
Init ( ) : void
InitializeFromCharacterSelect ( ExampleCharacterSelect startInfo ) : void
OnGUI ( ) : void
OnMove ( MessageMove data ) : void
RandInt ( int max ) : int
Remove ( object sender, System e ) : void
SetColor ( Color color ) : void
SetName ( string name ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other UnityEngine.Collider
return void