C# Class Gvr.Internal.EmulatorClientSocket

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: omgwtfgames/unity-cardboard-photosphere Class Usage Examples

Public Methods

Method Description
Init ( EmulatorManager remote ) : void

Private Methods

Method Description
OnDestroy ( ) : void
ProcessConnection ( TcpClient tcpClient ) : void
blockingRead ( NetworkStream stream, byte buffer, int index, int count ) : int
correctEndianness ( byte array ) : byte[]
phoneEventSocketLoop ( ) : void
setupPortForwarding ( int port ) : void
unpack32bits ( byte array, int offset ) : int

Method Details

Init() public method

public Init ( EmulatorManager remote ) : void
remote EmulatorManager
return void