C# Class Gurpenator.CharacterSheet

Inheritance: System.Windows.Forms.Form
Show file Open project: thejoshwolfe/Gurpenator Class Usage Examples

Public Properties

Property Type Description
database GurpsDatabase

Private Properties

Property Type Description
CharacterSheet_FormClosing void
InitializeComponent void
aboutToolStripMenuItem_Click void
databasesToolStripMenuItem_Click void
diceRollerToolStripMenuItem_Click void
load void
newCharacter void
newToolStripMenuItem_Click void
openToolStripMenuItem_Click void
save bool
saveAs bool
saveAsToolStripMenuItem_Click void
saveToolStripMenuItem_Click void
setCharacter void
setDirty void
setTitle void
showFileDialog string
toggleModeToolStripMenuItem_Click void

Public Methods

Method Description
CharacterSheet ( GurpsDatabase database, string characterPath ) : System
resumeUi ( ) : void
suspendUi ( ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
CharacterSheet_FormClosing ( object sender, FormClosingEventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

aboutToolStripMenuItem_Click ( object sender, EventArgs e ) : void
databasesToolStripMenuItem_Click ( object sender, EventArgs e ) : void
diceRollerToolStripMenuItem_Click ( object sender, EventArgs e ) : void
load ( string path ) : void
newCharacter ( ) : void
newToolStripMenuItem_Click ( object sender, EventArgs e ) : void
openToolStripMenuItem_Click ( object sender, EventArgs e ) : void
save ( ) : bool
saveAs ( ) : bool
saveAsToolStripMenuItem_Click ( object sender, EventArgs e ) : void
saveToolStripMenuItem_Click ( object sender, EventArgs e ) : void
setCharacter ( GurpsCharacter character ) : void
setDirty ( ) : void
setTitle ( ) : void
showFileDialog ( FileDialog dialog ) : string
toggleModeToolStripMenuItem_Click ( object sender, EventArgs e ) : void

Method Details

CharacterSheet() public method

public CharacterSheet ( GurpsDatabase database, string characterPath ) : System
database GurpsDatabase
characterPath string
return System

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

resumeUi() public method

public resumeUi ( ) : void
return void

suspendUi() public method

public suspendUi ( ) : void
return void

Property Details

database public property

public GurpsDatabase,Gurpenator database
return GurpsDatabase