C# Class Gravitation.Screens.GameTypes.DogFight

Inheritance: TwoPlayerBaseGame
Show file Open project: thedamoes/Gravitation

Public Methods

Method Description
DogFight ( DataClasses gameConfig ) : System
Draw ( Microsoft sb, GameTime gameTime ) : void
HandleKeyboard ( KeyboardState state, KeyboardState prevState ) : void
LoadContent ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Content.ContentManager Content ) : void
Update ( GameTime gameTime ) : void
getView ( ) : Matrix

Method Details

DogFight() public method

public DogFight ( DataClasses gameConfig ) : System
gameConfig DataClasses
return System

Draw() public method

public Draw ( Microsoft sb, GameTime gameTime ) : void
sb Microsoft
gameTime Microsoft.Xna.Framework.GameTime
return void

HandleKeyboard() public method

public HandleKeyboard ( KeyboardState state, KeyboardState prevState ) : void
state Microsoft.Xna.Framework.Input.KeyboardState
prevState Microsoft.Xna.Framework.Input.KeyboardState
return void

LoadContent() public method

public LoadContent ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Content.ContentManager Content ) : void
graphics GraphicsDeviceManager
Content Microsoft.Xna.Framework.Content.ContentManager
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

getView() public method

public getView ( ) : Matrix
return Matrix