C# Class GooglePlayServices.TextAreaDialog

Window which displays a scrollable text area and two buttons at the bottom.
Inheritance: EditorWindow
Show file Open project: googlesamples/unity-jar-resolver Class Usage Examples

Public Properties

Property Type Description
bodyText string
buttonClicked ButtonClicked
modal bool
noText string
result bool
scrollPosition UnityEngine.Vector2
summaryText string
yesText string

Public Methods

Method Description
CreateTextAreaDialog ( string title ) : TextAreaDialog

Get the existing text area window or create a new one.

Initialize ( ) : void

Protected Methods

Method Description
OnGUI ( ) : void
OnLostFocus ( ) : void

Method Details

CreateTextAreaDialog() public static method

Get the existing text area window or create a new one.
public static CreateTextAreaDialog ( string title ) : TextAreaDialog
title string Title to display on the window.
return TextAreaDialog

Initialize() public method

public Initialize ( ) : void
return void

OnGUI() protected method

protected OnGUI ( ) : void
return void

OnLostFocus() protected method

protected OnLostFocus ( ) : void
return void

Property Details

bodyText public property

Set the text to display in the scrollable text area.
public string bodyText
return string

buttonClicked public property

Delegate called when a button is clicked.
public ButtonClicked buttonClicked
return ButtonClicked

modal public property

Whether this window should be modal. NOTE: This emulates modal behavior by re-acquiring focus when it's lost.
public bool modal
return bool

noText public property

Set the text to display on the "no" (left-most) button.
public string noText
return string

result public property

Result of yes / no button press. true if the "yes" button was pressed, false if the "no" button was pressed. Defaults to "false".
public bool result
return bool

scrollPosition public property

Current position of the scrollbar.
public Vector2,UnityEngine scrollPosition
return UnityEngine.Vector2

summaryText public property

Set the text to display in the summary area of the window.
public string summaryText
return string

yesText public property

Set the text to display on the "yes" (left-most) button.
public string yesText
return string