C# Class Google.Cast.RemoteDisplay.Internal.CastRemoteDisplayiOSExtension

Inheritance: ICastRemoteDisplayExtension
Show file Open project: googlecast/RemoteDisplayUnitySample

Public Methods

Method Description
Activate ( ) : void
CastRemoteDisplayiOSExtension ( CastRemoteDisplayExtensionManager extensionManager ) : System
Deactivate ( ) : void
GetCastDevices ( CastDevice &connectedCastDevice ) : List
GetCastVolume ( ) : float
OnAudioFilterRead ( float data, int channels ) : void
OnRemoteDisplaySessionStart ( string deviceId ) : void
OnRemoteDisplaySessionStop ( ) : void
RenderFrame ( ) : void
SelectCastDevice ( string deviceId ) : void
SetCastVolume ( float volume ) : void
SetRemoteDisplayTexture ( Texture texture ) : void
StopRemoteDisplaySession ( ) : void

Method Details

Activate() public method

public Activate ( ) : void
return void

CastRemoteDisplayiOSExtension() public method

public CastRemoteDisplayiOSExtension ( CastRemoteDisplayExtensionManager extensionManager ) : System
extensionManager CastRemoteDisplayExtensionManager
return System

Deactivate() public method

public Deactivate ( ) : void
return void

GetCastDevices() public method

public GetCastDevices ( CastDevice &connectedCastDevice ) : List
connectedCastDevice CastDevice
return List

GetCastVolume() public method

public GetCastVolume ( ) : float
return float

OnAudioFilterRead() public method

public OnAudioFilterRead ( float data, int channels ) : void
data float
channels int
return void

OnRemoteDisplaySessionStart() public method

public OnRemoteDisplaySessionStart ( string deviceId ) : void
deviceId string
return void

OnRemoteDisplaySessionStop() public method

public OnRemoteDisplaySessionStop ( ) : void
return void

RenderFrame() public method

public RenderFrame ( ) : void
return void

SelectCastDevice() public method

public SelectCastDevice ( string deviceId ) : void
deviceId string
return void

SetCastVolume() public method

public SetCastVolume ( float volume ) : void
volume float
return void

SetRemoteDisplayTexture() public method

public SetRemoteDisplayTexture ( Texture texture ) : void
texture UnityEngine.Texture
return void

StopRemoteDisplaySession() public method

public StopRemoteDisplaySession ( ) : void
return void