C# Class Glare.Audio.AudioEffect.Chorus

This effect essentially replays the input audio accompanied by another slightly delayed version of the signal. This was originally intended to emulate the effect of several musicians playing the same notes simultaneously to create a thicker, more satisfying sound. The delay time of the delayed versions is modulated by an adjustable oscillating waveform to add some variation, causing some subtle shifts in the pitch of the delayed signals to emphasize the thickening effect.
Inheritance: AudioEffect
Show file Open project: Burton-Radons/Alexandria

Public Methods

Method Description
Chorus ( AudioContext context ) : System

Method Details

Chorus() public method

public Chorus ( AudioContext context ) : System
context AudioContext
return System