C# Class Game.PatrolCube

Show file Open project: vs-team/casanova-mk2 Class Usage Examples

Public Properties

Property Type Description
Checkpoints List
ID int
JustEntered bool
PatrolLighSwitch PatrolLighSwitch
UnityCube UnityCube
Velocity UnityEngine.Vector3
____color00 UnityEngine.Color
___c00 UnityEngine.Vector3
___dir000 UnityEngine.Vector3
___ls00 UnityEngine.Vector3
count_down5 System.Single
count_down6 System.Single
count_down7 System.Single
counter150 System.Int32
frame int

Public Methods

Method Description
PatrolCube ( PatrolLighSwitch patrolLighSwitch ) : Casanova.Prelude
Rule0 ( float dt, World world ) : void
Rule1 ( float dt, World world ) : void
Update ( float dt, World world ) : void
concurrentSelectMethod01 ( float dt, World world ) : void

Method Details

PatrolCube() public method

public PatrolCube ( PatrolLighSwitch patrolLighSwitch ) : Casanova.Prelude
patrolLighSwitch PatrolLighSwitch
return Casanova.Prelude

Rule0() public method

public Rule0 ( float dt, World world ) : void
dt float
world World
return void

Rule1() public method

public Rule1 ( float dt, World world ) : void
dt float
world World
return void

Update() public method

public Update ( float dt, World world ) : void
dt float
world World
return void

concurrentSelectMethod01() public method

public concurrentSelectMethod01 ( float dt, World world ) : void
dt float
world World
return void

Property Details

Checkpoints public property

public List Checkpoints
return List

ID public property

public int ID
return int

JustEntered public property

public bool JustEntered
return bool

PatrolLighSwitch public property

public PatrolLighSwitch,Game PatrolLighSwitch
return PatrolLighSwitch

UnityCube public property

public UnityCube UnityCube
return UnityCube

Velocity public property

public Vector3,UnityEngine Velocity
return UnityEngine.Vector3

____color00 public property

public Color,UnityEngine ____color00
return UnityEngine.Color

___c00 public property

public Vector3,UnityEngine ___c00
return UnityEngine.Vector3

___dir000 public property

public Vector3,UnityEngine ___dir000
return UnityEngine.Vector3

___ls00 public property

public Vector3,UnityEngine ___ls00
return UnityEngine.Vector3

count_down5 public property

public Single,System count_down5
return System.Single

count_down6 public property

public Single,System count_down6
return System.Single

count_down7 public property

public Single,System count_down7
return System.Single

counter150 public property

public Int32,System counter150
return System.Int32

frame public property

public int frame
return int