C# Class GPUGraph.TexCoordNode

Inheritance: Node
Show file Open project: heyx3/GPUNoiseForUnity

Public Properties

Property Type Description
IsX bool

Public Methods

Method Description
GetObjectData ( SerializationInfo info, StreamingContext context ) : void
TexCoordNode ( Rect pos, bool isX ) : System
TexCoordNode ( SerializationInfo info, StreamingContext context ) : System

Protected Methods

Method Description
CustomGUI ( ) : bool
MakeClone ( ) : Node

Private Methods

Method Description
TexCoordNode ( bool isX ) : System

Method Details

CustomGUI() protected method

protected CustomGUI ( ) : bool
return bool

GetObjectData() public method

public GetObjectData ( SerializationInfo info, StreamingContext context ) : void
info System.Runtime.Serialization.SerializationInfo
context System.Runtime.Serialization.StreamingContext
return void

MakeClone() protected method

protected MakeClone ( ) : Node
return Node

TexCoordNode() public method

public TexCoordNode ( Rect pos, bool isX ) : System
pos UnityEngine.Rect
isX bool
return System

TexCoordNode() public method

public TexCoordNode ( SerializationInfo info, StreamingContext context ) : System
info System.Runtime.Serialization.SerializationInfo
context System.Runtime.Serialization.StreamingContext
return System

Property Details

IsX public property

public bool IsX
return bool