C# Class FinalStone.Final_Stone_Placement

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: JordanStone/ExorcistForHire

Public Properties

Property Type Description
PlacementTime float
Type ItemType
fireSound AudioSource

Public Methods

Method Description
OnReset ( Component poster, object checkpointData ) : void
OnTriggerEnter ( Collider other ) : void
OnTriggerStay ( Collider other ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnReset() public method

public OnReset ( Component poster, object checkpointData ) : void
poster UnityEngine.Component
checkpointData object
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other UnityEngine.Collider
return void

OnTriggerStay() public method

public OnTriggerStay ( Collider other ) : void
other UnityEngine.Collider
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

PlacementTime public property

public float PlacementTime
return float

Type public property

public ItemType Type
return ItemType

fireSound public property

public AudioSource fireSound
return AudioSource