Property | Type | Description | |
---|---|---|---|
StandardBackground | ITextureRef | ||
TextMargin | |||
TextStyle |
Property | Type | Description | |
---|---|---|---|
ComputeDrawingCommands | void | ||
UITextBox | System |
Method | Description | |
---|---|---|
Clear ( ) : void | ||
Draw ( FSO.Client.UI.Framework.UISpriteBatch batch ) : void |
Render
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GetBounds ( ) : |
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OnFocusChanged ( FocusEvent newFocus ) : void | ||
OnMouseEvent ( UIMouseEventType evt, UpdateState state ) : void | ||
SetBackgroundTexture ( Microsoft.Xna.Framework.Graphics.Texture2D texture, int marginLeft, int marginRight, int marginTop, int marginBottom ) : void | ||
SetSize ( float width, float height ) : void | ||
Update ( UpdateState state ) : void |
Method | Description | |
---|---|---|
CalculateMatrix ( ) : void |
Method | Description | |
---|---|---|
ComputeDrawingCommands ( ) : void |
When the text / scroll / highlight changes we need to re-compute how we are going to draw this text field
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|
UITextBox ( ) : System |
public Draw ( FSO.Client.UI.Framework.UISpriteBatch batch ) : void | ||
batch | FSO.Client.UI.Framework.UISpriteBatch | |
return | void |
public OnFocusChanged ( FocusEvent newFocus ) : void | ||
newFocus | FocusEvent | |
return | void |
public OnMouseEvent ( UIMouseEventType evt, UpdateState state ) : void | ||
evt | UIMouseEventType | |
state | FSO.Common.Rendering.Framework.Model.UpdateState | |
return | void |
public SetBackgroundTexture ( Microsoft.Xna.Framework.Graphics.Texture2D texture, int marginLeft, int marginRight, int marginTop, int marginBottom ) : void | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
marginLeft | int | |
marginRight | int | |
marginTop | int | |
marginBottom | int | |
return | void |
public SetSize ( float width, float height ) : void | ||
width | float | |
height | float | |
return | void |
public Update ( UpdateState state ) : void | ||
state | FSO.Common.Rendering.Framework.Model.UpdateState | |
return | void |
public static ITextureRef StandardBackground | ||
return | ITextureRef |
public Rectangle,Microsoft.Xna.Framework TextMargin | ||
return |