Property | Type | Description | |
---|---|---|---|
BlockMouseEvent | void |
Method | Description | |
---|---|---|
BlockInput ( ) : void | ||
Draw ( FSO.Client.UI.Framework.UISpriteBatch SBatch ) : void | ||
GetBounds ( ) : |
||
ListenForMouse ( UIMouseEvent callback ) : void |
Listen for mouse events on the whole image
|
|
SetSize ( float width, float height ) : void | ||
UIImage ( ) : System | ||
UIImage ( ITextureRef Texture ) : System | ||
UIImage ( Microsoft.Xna.Framework.Graphics.Texture2D Texture ) : System | ||
Update ( UpdateState statex ) : void | ||
With9Slice ( int marginLeft, int marginRight, int marginTop, int marginBottom ) : |
Sets 9 slice options on the image, this allows it to be cut into 9 pieces for scaling
|
Method | Description | |
---|---|---|
BlockMouseEvent ( UIMouseEventType type, UpdateState state ) : void |
public Draw ( FSO.Client.UI.Framework.UISpriteBatch SBatch ) : void | ||
SBatch | FSO.Client.UI.Framework.UISpriteBatch | |
return | void |
public ListenForMouse ( UIMouseEvent callback ) : void | ||
callback | UIMouseEvent | |
return | void |
public SetSize ( float width, float height ) : void | ||
width | float | |
height | float | |
return | void |
public UIImage ( ITextureRef Texture ) : System | ||
Texture | ITextureRef | |
return | System |
public UIImage ( Microsoft.Xna.Framework.Graphics.Texture2D Texture ) : System | ||
Texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
return | System |
public Update ( UpdateState statex ) : void | ||
statex | FSO.Common.Rendering.Framework.Model.UpdateState | |
return | void |
public With9Slice ( int marginLeft, int marginRight, int marginTop, int marginBottom ) : |
||
marginLeft | int | |
marginRight | int | |
marginTop | int | |
marginBottom | int | |
return |