C# Class FMODUnity.SettingsEditor

Inheritance: UnityEditor.Editor
Show file Open project: fmod/UnityIntegration Class Usage Examples

Public Methods

Method Description
OnInspectorGUI ( ) : void

Private Methods

Method Description
AllowBankChange ( FMODPlatform platform ) : bool
DisplayChildBool ( string label, List settings, FMODPlatform platform ) : void
DisplayChildBuildDirectories ( string label, List settings, FMODPlatform platform ) : void
DisplayChildFreq ( string label, List settings, FMODPlatform platform ) : void
DisplayChildInt ( string label, List settings, FMODPlatform platform, int min, int max ) : void
DisplayChildSpeakerMode ( string label, List settings, FMODPlatform platform ) : void
DisplayEditorBool ( string label, List settings, FMODPlatform platform ) : void
DisplayPIEBuildDirectory ( string label, List settings, FMODPlatform platform ) : void
DisplayPIESpeakerMode ( string label, List settings, FMODPlatform platform ) : void
DisplayParentBool ( string label, List settings, FMODPlatform platform ) : void
DisplayParentBuildDirectory ( string label, List settings, FMODPlatform platform ) : void
DisplayParentFreq ( string label, List settings, FMODPlatform platform ) : void
DisplayParentInt ( string label, List settings, FMODPlatform platform, int min, int max ) : void
DisplayParentSpeakerMode ( string label, List settings, FMODPlatform platform ) : void
DisplayPlatform ( FMODPlatform platform, FMODPlatform children = null ) : void
MakePathRelativeToProject ( string path ) : string
PlatformLabel ( FMODPlatform platform ) : string

Method Details

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void