C# Class FC3Editor.Nomad.WorldImport

Show file Open project: Azerothian/fc3editor

Public Methods

Method Description
FindInstances ( string entryName ) : List
ImportWorld ( int sectorX1, int sectorY1, string layers ) : bool
LoadWorld ( ) : bool
WorldImport ( ) : System

Private Methods

Method Description
ImportCollections ( string sourceDir, string targetDir, Rectangle sectorRect, Rectangle sectionRect, XmlElement xmlCollection ) : void
ImportHeightmap ( string sourceDir, string targetDir, Rectangle sectorRect, Rectangle sectionRect ) : void
ImportHolemap ( string sourceDir, string targetDir, Rectangle sectorRect, Rectangle sectionRect ) : void
ImportObjects ( string sourceDir, string targetDir, Rectangle sectorRect, Rectangle sectionRect, string layers, XmlElement xmlObjectManager ) : void
ImportTextures ( string sourceDir, string targetDir, Rectangle sectorRect, Rectangle sectionRect, XmlElement xmlTextureEntries ) : void
ImportWater ( XmlElement xmlWaterSectors, Rectangle sectorRect, XmlElement xmlTerrain ) : void

Method Details

FindInstances() public method

public FindInstances ( string entryName ) : List
entryName string
return List

ImportWorld() public method

public ImportWorld ( int sectorX1, int sectorY1, string layers ) : bool
sectorX1 int
sectorY1 int
layers string
return bool

LoadWorld() public method

public LoadWorld ( ) : bool
return bool

WorldImport() public method

public WorldImport ( ) : System
return System