Method | Description | |
---|---|---|
AnchorToCorners ( this transform ) : void | ||
GetHeight ( this trans ) : float | ||
GetRandomPosition ( this gameObject ) : System.Vector3 | ||
GetSingleActiveToggle ( this group ) : Toggle | ||
GetSize ( this trans ) : System.Vector2 | ||
GetWidth ( this trans ) : float | ||
ReachedDestination ( this agent ) : bool | ||
SetBottomLeftPosition ( this trans, System.Vector2 newPos ) : void | ||
SetBottomRightPosition ( this trans, System.Vector2 newPos ) : void | ||
SetHeight ( this trans, float newSize ) : void | ||
SetPivotAndAnchors ( this trans, System.Vector2 aVec ) : void | ||
SetRightTopPosition ( this trans, System.Vector2 newPos ) : void | ||
SetSize ( this trans, System.Vector2 newSize ) : void | ||
SetTopLeftPosition ( this trans, System.Vector2 newPos ) : void | ||
SetWidth ( this trans, float newSize ) : void |
public static AnchorToCorners ( this transform ) : void | ||
transform | this | |
return | void |
public static GetHeight ( this trans ) : float | ||
trans | this | |
return | float |
public static GetRandomPosition ( this gameObject ) : System.Vector3 | ||
gameObject | this | |
return | System.Vector3 |
public static GetSingleActiveToggle ( this group ) : Toggle | ||
group | this | |
return | Toggle |
public static GetSize ( this trans ) : System.Vector2 | ||
trans | this | |
return | System.Vector2 |
public static GetWidth ( this trans ) : float | ||
trans | this | |
return | float |
public static ReachedDestination ( this agent ) : bool | ||
agent | this | |
return | bool |
public static SetBottomLeftPosition ( this trans, System.Vector2 newPos ) : void | ||
trans | this | |
newPos | System.Vector2 | |
return | void |
public static SetBottomRightPosition ( this trans, System.Vector2 newPos ) : void | ||
trans | this | |
newPos | System.Vector2 | |
return | void |
public static SetHeight ( this trans, float newSize ) : void | ||
trans | this | |
newSize | float | |
return | void |
public static SetPivotAndAnchors ( this trans, System.Vector2 aVec ) : void | ||
trans | this | |
aVec | System.Vector2 | |
return | void |
public static SetRightTopPosition ( this trans, System.Vector2 newPos ) : void | ||
trans | this | |
newPos | System.Vector2 | |
return | void |
public static SetSize ( this trans, System.Vector2 newSize ) : void | ||
trans | this | |
newSize | System.Vector2 | |
return | void |
public static SetTopLeftPosition ( this trans, System.Vector2 newPos ) : void | ||
trans | this | |
newPos | System.Vector2 | |
return | void |
public static SetWidth ( this trans, float newSize ) : void | ||
trans | this | |
newSize | float | |
return | void |