C# Class ExampleMod.Projectiles.PuritySpirit.PurityBeam

Inheritance: Terraria.ModLoader.ModProjectile
Show file Open project: bluemagic123/tModLoader

Public Methods

Method Description
AI ( ) : void
ModifyHitPlayer ( Player target, int &damage, bool &crit ) : void
PreDraw ( SpriteBatch spriteBatch, Color lightColor ) : bool
SetDefaults ( ) : void

Method Details

AI() public method

public AI ( ) : void
return void

ModifyHitPlayer() public method

public ModifyHitPlayer ( Player target, int &damage, bool &crit ) : void
target Terraria.Player
damage int
crit bool
return void

PreDraw() public method

public PreDraw ( SpriteBatch spriteBatch, Color lightColor ) : bool
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
lightColor Color
return bool

SetDefaults() public method

public SetDefaults ( ) : void
return void