C# Class EventAI.SpellEntry

Show file Open project: Konctantin/EventAICreator Class Usage Examples

Public Properties

Property Type Description
ActiveIconID uint
AreaGroupId int
Attributes uint
AttributesEx uint
AttributesEx2 uint
AttributesEx3 uint
AttributesEx4 uint
AttributesEx5 uint
AttributesEx6 uint
AttributesExG uint
AuraInterruptFlags uint
BaseLevel uint
CasterAuraSpell uint
CasterAuraState uint
CasterAuraStateNot uint
CastingTimeIndex uint
Category uint
CategoryRecoveryTime uint
ChannelInterruptFlags uint
DescriptionFlags uint
Dispel uint
DmgClass uint
DurationIndex uint
EquippedItemClass int
EquippedItemInventoryTypeMask int
EquippedItemSubClassMask int
ExcludeCasterAuraSpell uint
ExcludeTargetAuraSpell uint
FacingCasterFlags uint
ID uint
InterruptFlags uint
ManaCost uint
ManaCostPercentage uint
ManaCostPerlevel uint
ManaPerSecond uint
ManaPerSecondPerLevel uint
MaxAffectedTargets uint
MaxLevel uint
MaxTargetLevel uint
Mechanic uint
MinFactionId uint
MinReputation uint
ModalNextSpell uint
PowerDisplayId uint
PowerType uint
PreventionType uint
ProcChance uint
ProcCharges uint
ProcFlags uint
RangeIndex uint
RankFlags uint
RecoveryTime uint
RequiredAuraVision uint
RequiresSpellFocus uint
RuneCostID uint
SchoolMask uint
Speed float
SpellDescriptionVariableID uint
SpellDifficultyId uint
SpellFamilyFlags1 uint
SpellFamilyFlags2 uint
SpellFamilyFlags3 uint
SpellFamilyName uint
SpellIconID uint
SpellLevel uint
SpellMissileID uint
SpellNameFlag uint
SpellPriority uint
StackAmount uint
StanceBarOrder uint
Stances ulong
StancesNot ulong
StartRecoveryCategory uint
StartRecoveryTime uint
TargetAuraSpell uint
TargetAuraState uint
TargetAuraStateNot uint
TargetCreatureType uint
Targets uint
ToolTipFlags uint

Public Methods

Method Description
GetAuraModTypeName ( int index ) : string
GetName ( byte loc ) : string
GetRadius ( int index ) : string

Method Details

GetAuraModTypeName() public method

public GetAuraModTypeName ( int index ) : string
index int
return string

GetName() public method

public GetName ( byte loc ) : string
loc byte
return string

GetRadius() public method

public GetRadius ( int index ) : string
index int
return string

Property Details

ActiveIconID public property

public uint ActiveIconID
return uint

AreaGroupId public property

public int AreaGroupId
return int

Attributes public property

public uint Attributes
return uint

AttributesEx public property

public uint AttributesEx
return uint

AttributesEx2 public property

public uint AttributesEx2
return uint

AttributesEx3 public property

public uint AttributesEx3
return uint

AttributesEx4 public property

public uint AttributesEx4
return uint

AttributesEx5 public property

public uint AttributesEx5
return uint

AttributesEx6 public property

public uint AttributesEx6
return uint

AttributesExG public property

public uint AttributesExG
return uint

AuraInterruptFlags public property

public uint AuraInterruptFlags
return uint

BaseLevel public property

public uint BaseLevel
return uint

CasterAuraSpell public property

public uint CasterAuraSpell
return uint

CasterAuraState public property

public uint CasterAuraState
return uint

CasterAuraStateNot public property

public uint CasterAuraStateNot
return uint

CastingTimeIndex public property

public uint CastingTimeIndex
return uint

Category public property

public uint Category
return uint

CategoryRecoveryTime public property

public uint CategoryRecoveryTime
return uint

ChannelInterruptFlags public property

public uint ChannelInterruptFlags
return uint

DescriptionFlags public property

public uint DescriptionFlags
return uint

Dispel public property

public uint Dispel
return uint

DmgClass public property

public uint DmgClass
return uint

DurationIndex public property

public uint DurationIndex
return uint

EquippedItemClass public property

public int EquippedItemClass
return int

EquippedItemInventoryTypeMask public property

public int EquippedItemInventoryTypeMask
return int

EquippedItemSubClassMask public property

public int EquippedItemSubClassMask
return int

ExcludeCasterAuraSpell public property

public uint ExcludeCasterAuraSpell
return uint

ExcludeTargetAuraSpell public property

public uint ExcludeTargetAuraSpell
return uint

FacingCasterFlags public property

public uint FacingCasterFlags
return uint

ID public property

public uint ID
return uint

InterruptFlags public property

public uint InterruptFlags
return uint

ManaCost public property

public uint ManaCost
return uint

ManaCostPercentage public property

public uint ManaCostPercentage
return uint

ManaCostPerlevel public property

public uint ManaCostPerlevel
return uint

ManaPerSecond public property

public uint ManaPerSecond
return uint

ManaPerSecondPerLevel public property

public uint ManaPerSecondPerLevel
return uint

MaxAffectedTargets public property

public uint MaxAffectedTargets
return uint

MaxLevel public property

public uint MaxLevel
return uint

MaxTargetLevel public property

public uint MaxTargetLevel
return uint

Mechanic public property

public uint Mechanic
return uint

MinFactionId public property

public uint MinFactionId
return uint

MinReputation public property

public uint MinReputation
return uint

ModalNextSpell public property

public uint ModalNextSpell
return uint

PowerDisplayId public property

public uint PowerDisplayId
return uint

PowerType public property

public uint PowerType
return uint

PreventionType public property

public uint PreventionType
return uint

ProcChance public property

public uint ProcChance
return uint

ProcCharges public property

public uint ProcCharges
return uint

ProcFlags public property

public uint ProcFlags
return uint

RangeIndex public property

public uint RangeIndex
return uint

RankFlags public property

public uint RankFlags
return uint

RecoveryTime public property

public uint RecoveryTime
return uint

RequiredAuraVision public property

public uint RequiredAuraVision
return uint

RequiresSpellFocus public property

public uint RequiresSpellFocus
return uint

RuneCostID public property

public uint RuneCostID
return uint

SchoolMask public property

public uint SchoolMask
return uint

Speed public property

public float Speed
return float

SpellDescriptionVariableID public property

public uint SpellDescriptionVariableID
return uint

SpellDifficultyId public property

public uint SpellDifficultyId
return uint

SpellFamilyFlags1 public property

public uint SpellFamilyFlags1
return uint

SpellFamilyFlags2 public property

public uint SpellFamilyFlags2
return uint

SpellFamilyFlags3 public property

public uint SpellFamilyFlags3
return uint

SpellFamilyName public property

public uint SpellFamilyName
return uint

SpellIconID public property

public uint SpellIconID
return uint

SpellLevel public property

public uint SpellLevel
return uint

SpellMissileID public property

public uint SpellMissileID
return uint

SpellNameFlag public property

public uint SpellNameFlag
return uint

SpellPriority public property

public uint SpellPriority
return uint

StackAmount public property

public uint StackAmount
return uint

StanceBarOrder public property

public uint StanceBarOrder
return uint

Stances public property

public ulong Stances
return ulong

StancesNot public property

public ulong StancesNot
return ulong

StartRecoveryCategory public property

public uint StartRecoveryCategory
return uint

StartRecoveryTime public property

public uint StartRecoveryTime
return uint

TargetAuraSpell public property

public uint TargetAuraSpell
return uint

TargetAuraState public property

public uint TargetAuraState
return uint

TargetAuraStateNot public property

public uint TargetAuraStateNot
return uint

TargetCreatureType public property

public uint TargetCreatureType
return uint

Targets public property

public uint Targets
return uint

ToolTipFlags public property

public uint ToolTipFlags
return uint