C# Class Ensage.Common.Objects.UtilityObjects.Orbwalker

The orbwalker.
Inheritance: AttackAnimationTracker
Show file Open project: EnsageSharp/Ensage.Common Class Usage Examples

Public Methods

Method Description
Attack ( Unit target, bool useModifier ) : void

The attack.

AttackEnd ( ) : void

The attack end.

AttackStart ( ) : void

The attack start.

OrbwalkOn ( Unit target, System.Vector3 movePosition, float bonusWindupMs, float bonusRange, bool attackmodifiers = true, bool followTarget = false ) : void

The orbwalk.

OrbwalkOn ( Unit target, float bonusWindupMs, float bonusRange, bool attackmodifiers = true, bool followTarget = false ) : void

The orbwalk.

Orbwalker ( Unit unit ) : System

Initializes a new instance of the AttackAnimationTracker class.

Orbwalker ( Unit unit, bool setUserDelayManually ) : System

Private Methods

Method Description
Drawing_OnDraw ( EventArgs args ) : void
MoveWhenReady ( EventArgs args ) : void

The move when ready.

Method Details

Attack() public method

The attack.
public Attack ( Unit target, bool useModifier ) : void
target Unit /// The target. ///
useModifier bool /// The use modifier. ///
return void

AttackEnd() public method

The attack end.
public AttackEnd ( ) : void
return void

AttackStart() public method

The attack start.
public AttackStart ( ) : void
return void

OrbwalkOn() public method

The orbwalk.
public OrbwalkOn ( Unit target, System.Vector3 movePosition, float bonusWindupMs, float bonusRange, bool attackmodifiers = true, bool followTarget = false ) : void
target Unit /// The target. ///
movePosition System.Vector3 /// The move Position. ///
bonusWindupMs float /// The bonus windup ms. ///
bonusRange float /// The bonus range. ///
attackmodifiers bool /// The attackmodifiers. ///
followTarget bool /// The follow target. ///
return void

OrbwalkOn() public method

The orbwalk.
public OrbwalkOn ( Unit target, float bonusWindupMs, float bonusRange, bool attackmodifiers = true, bool followTarget = false ) : void
target Unit /// The target. ///
bonusWindupMs float /// The bonus windup ms. ///
bonusRange float /// The bonus range. ///
attackmodifiers bool /// The attackmodifiers. ///
followTarget bool /// The follow target. ///
return void

Orbwalker() public method

Initializes a new instance of the AttackAnimationTracker class.
public Orbwalker ( Unit unit ) : System
unit Unit /// The unit. ///
return System

Orbwalker() public method

public Orbwalker ( Unit unit, bool setUserDelayManually ) : System
unit Unit
setUserDelayManually bool
return System