Property | Type | Description | |
---|---|---|---|
walkingSound | |||
walkingSoundDuration | float |
Method | Description | |
---|---|---|
Draw ( ) : void | ||
Initialize ( ) : void | ||
Randy ( Vector2 position, float maxSpeed, Facing facing, |
||
UpdatePositionAndFrame ( float elapsedTime, |
||
useFire ( ) : void | ||
useGlue ( ) : void | ||
useLyre ( ) : void |
public Randy ( Vector2 position, float maxSpeed, Facing facing, |
||
position | Vector2 | |
maxSpeed | float | |
facing | Facing | |
map | ||
tileSet | ||
return | System |
public UpdatePositionAndFrame ( float elapsedTime, |
||
elapsedTime | float | |
viewport | ||
return | void |
protected SoundEffectInstance,Microsoft.Xna.Framework.Audio walkingSound | ||
return |