C# Class DarkEmu_GameServer.Systems.Client

Show file Open project: CarlosX/DarkEmu

Public Properties

Property Type Description
BuffList bList
State bool
bufCount int
buffer byte[]
clientSocket Socket
tmpbuf byte[]

Public Methods

Method Description
BytesToString ( byte buff ) : string
Close ( ) : void
Disconnect ( Socket s ) : void
LocalDisconnect ( Socket s ) : void
ReceiveData ( IAsyncResult ar ) : void
Send ( byte buff ) : void

Method Details

BytesToString() public method

public BytesToString ( byte buff ) : string
buff byte
return string

Close() public method

public Close ( ) : void
return void

Disconnect() public method

public Disconnect ( Socket s ) : void
s Socket
return void

LocalDisconnect() public method

public LocalDisconnect ( Socket s ) : void
s Socket
return void

ReceiveData() public method

public ReceiveData ( IAsyncResult ar ) : void
ar IAsyncResult
return void

Send() public method

public Send ( byte buff ) : void
buff byte
return void

Property Details

BuffList public property

public bList BuffList
return bList

State public property

public bool State
return bool

bufCount public property

public int bufCount
return int

buffer public property

public byte[] buffer
return byte[]

clientSocket public property

public Socket clientSocket
return Socket

tmpbuf public property

public byte[] tmpbuf
return byte[]