C# Class DarkEmu_GameServer.Formula

Show file Open project: CarlosX/DarkEmu

Public Methods

Method Description
CalculateDistance ( _Position Object_1, _Position Object_2 ) : double
CalculateDistance ( double distance_x, double distance_y ) : double
CalculateDmg ( double BasicAP, double SkillAP, double APIncreaseRate, double EnemyAbsorbation, double EnemyDefence, int Level, int Str, int Int, double TotalDMGIncreaseRate, double SkillAPRate ) : double
CalculateHP ( int Index_ ) : void
CalculateMP ( int Index_ ) : void

Method Details

CalculateDistance() public static method

public static CalculateDistance ( _Position Object_1, _Position Object_2 ) : double
Object_1 _Position
Object_2 _Position
return double

CalculateDistance() public static method

public static CalculateDistance ( double distance_x, double distance_y ) : double
distance_x double
distance_y double
return double

CalculateDmg() public static method

public static CalculateDmg ( double BasicAP, double SkillAP, double APIncreaseRate, double EnemyAbsorbation, double EnemyDefence, int Level, int Str, int Int, double TotalDMGIncreaseRate, double SkillAPRate ) : double
BasicAP double
SkillAP double
APIncreaseRate double
EnemyAbsorbation double
EnemyDefence double
Level int
Str int
Int int
TotalDMGIncreaseRate double
SkillAPRate double
return double

CalculateHP() public static method

public static CalculateHP ( int Index_ ) : void
Index_ int
return void

CalculateMP() public static method

public static CalculateMP ( int Index_ ) : void
Index_ int
return void