C# Class DBServer.Data

Show file Open project: dream-young-soul/soul

Public Methods

Method Description
AddRoleData_Item ( GameBase info, uint &nkey ) : bool
CreateLegion ( LegionInfo info ) : int
CreateRole ( int accountid, String name, uint lookface, byte professin, int &playerid ) : bool
DeleteRoleData_Eudemon ( int playerid, uint id ) : bool
DeleteRoleData_Item ( int playerid, uint id ) : bool
GetAccountId ( String sAcc ) : int
IsOnline ( String sAcc, int &mapserverindex ) : bool
LoadRoleData_Eudemon ( GameBase info ) : void
LoadRoleData_Eudemon_MagicInfo ( GameBase info ) : void
LoadRoleData_Friend ( GameBase info ) : void
LoadRoleData_Item ( GameBase info ) : void
LoadRoleData_Magic ( GameBase info ) : void
QueryAccount ( String sAcc ) : int
QueryRoleInfo ( int accountid ) : RoleInfo
QueryRoleName ( String name ) : QueryRoleName_Ret
SaveRoleData_Attr ( GameBase info ) : bool
SaveRoleData_Eudemon ( GameBase info ) : void
SaveRoleData_Eudemon_MagicInfo ( GameBase info ) : void
SaveRoleData_Friend ( GameBase info ) : void
SaveRoleData_Item ( GameBase info ) : void
SaveRoleData_Magic ( GameBase info ) : void
SetOnlineState ( int accountid, int mapserverindex ) : void
UpdateLegion ( LegionInfo info ) : void
UpdateLegionMembers ( uint legion_id, LegionMember member ) : uint

Private Methods

Method Description
DBStringToNormal ( string dbStr ) : string

Method Details

AddRoleData_Item() public static method

public static AddRoleData_Item ( GameBase info, uint &nkey ) : bool
info GameBase
nkey uint
return bool

CreateLegion() public static method

public static CreateLegion ( LegionInfo info ) : int
info GameBase.Network.Internal.LegionInfo
return int

CreateRole() public static method

public static CreateRole ( int accountid, String name, uint lookface, byte professin, int &playerid ) : bool
accountid int
name String
lookface uint
professin byte
playerid int
return bool

DeleteRoleData_Eudemon() public static method

public static DeleteRoleData_Eudemon ( int playerid, uint id ) : bool
playerid int
id uint
return bool

DeleteRoleData_Item() public static method

public static DeleteRoleData_Item ( int playerid, uint id ) : bool
playerid int
id uint
return bool

GetAccountId() public static method

public static GetAccountId ( String sAcc ) : int
sAcc String
return int

IsOnline() public static method

public static IsOnline ( String sAcc, int &mapserverindex ) : bool
sAcc String
mapserverindex int
return bool

LoadRoleData_Eudemon() public static method

public static LoadRoleData_Eudemon ( GameBase info ) : void
info GameBase
return void

LoadRoleData_Eudemon_MagicInfo() public static method

public static LoadRoleData_Eudemon_MagicInfo ( GameBase info ) : void
info GameBase
return void

LoadRoleData_Friend() public static method

public static LoadRoleData_Friend ( GameBase info ) : void
info GameBase
return void

LoadRoleData_Item() public static method

public static LoadRoleData_Item ( GameBase info ) : void
info GameBase
return void

LoadRoleData_Magic() public static method

public static LoadRoleData_Magic ( GameBase info ) : void
info GameBase
return void

QueryAccount() public static method

public static QueryAccount ( String sAcc ) : int
sAcc String
return int

QueryRoleInfo() public static method

public static QueryRoleInfo ( int accountid ) : RoleInfo
accountid int
return GameBase.Network.Internal.RoleInfo

QueryRoleName() public static method

public static QueryRoleName ( String name ) : QueryRoleName_Ret
name String
return GameBase.Network.Internal.QueryRoleName_Ret

SaveRoleData_Attr() public static method

public static SaveRoleData_Attr ( GameBase info ) : bool
info GameBase
return bool

SaveRoleData_Eudemon() public static method

public static SaveRoleData_Eudemon ( GameBase info ) : void
info GameBase
return void

SaveRoleData_Eudemon_MagicInfo() public static method

public static SaveRoleData_Eudemon_MagicInfo ( GameBase info ) : void
info GameBase
return void

SaveRoleData_Friend() public static method

public static SaveRoleData_Friend ( GameBase info ) : void
info GameBase
return void

SaveRoleData_Item() public static method

public static SaveRoleData_Item ( GameBase info ) : void
info GameBase
return void

SaveRoleData_Magic() public static method

public static SaveRoleData_Magic ( GameBase info ) : void
info GameBase
return void

SetOnlineState() public static method

public static SetOnlineState ( int accountid, int mapserverindex ) : void
accountid int
mapserverindex int
return void

UpdateLegion() public static method

public static UpdateLegion ( LegionInfo info ) : void
info GameBase.Network.Internal.LegionInfo
return void

UpdateLegionMembers() public static method

public static UpdateLegionMembers ( uint legion_id, LegionMember member ) : uint
legion_id uint
member GameBase.Network.Internal.LegionMember
return uint