C# Class Cyclyc.Framework.EnemyNotch

Show file Open project: JoeOsborn/Cyclyc Class Usage Examples

Protected Properties

Property Type Description
duration float
rollTick float
shuffling bool
yReachedTick float

Public Methods

Method Description
Draw ( GameTime gt ) : void
EnemyNotch ( EnemyPipe p, int x, int y, int w ) : System
Initialize ( ) : void
LoadContent ( ) : void
ShuffleOut ( int destX, int destY ) : void
Update ( GameTime gt ) : void

Method Details

Draw() public method

public Draw ( GameTime gt ) : void
gt Microsoft.Xna.Framework.GameTime
return void

EnemyNotch() public method

public EnemyNotch ( EnemyPipe p, int x, int y, int w ) : System
p EnemyPipe
x int
y int
w int
return System

Initialize() public method

public Initialize ( ) : void
return void

LoadContent() public method

public LoadContent ( ) : void
return void

ShuffleOut() public method

public ShuffleOut ( int destX, int destY ) : void
destX int
destY int
return void

Update() public method

public Update ( GameTime gt ) : void
gt Microsoft.Xna.Framework.GameTime
return void

Property Details

duration protected property

protected float duration
return float

rollTick protected property

protected float rollTick
return float

shuffling protected property

protected bool shuffling
return bool

yReachedTick protected property

protected float yReachedTick
return float