C# Class Cyclyc.Framework.EndingSprite

Inheritance: CycSprite
Show file Open project: JoeOsborn/Cyclyc Class Usage Examples

Public Methods

Method Description
EndingSprite ( Game1 game, string img, Vector2 pos, int w ) : System

Protected Methods

Method Description
HitBottomEdge ( GameTime gt ) : void
HitLeftEdge ( GameTime gt ) : void
HitRightEdge ( GameTime gt ) : void
HitTopEdge ( GameTime gt ) : void
StopAtBottomEdge ( GameTime gt ) : bool
StopAtLeftEdge ( GameTime gt ) : bool
StopAtRightEdge ( GameTime gt ) : bool
StopAtTopEdge ( GameTime gt ) : bool

Method Details

EndingSprite() public method

public EndingSprite ( Game1 game, string img, Vector2 pos, int w ) : System
game Game1
img string
pos Vector2
w int
return System

HitBottomEdge() protected method

protected HitBottomEdge ( GameTime gt ) : void
gt Microsoft.Xna.Framework.GameTime
return void

HitLeftEdge() protected method

protected HitLeftEdge ( GameTime gt ) : void
gt Microsoft.Xna.Framework.GameTime
return void

HitRightEdge() protected method

protected HitRightEdge ( GameTime gt ) : void
gt Microsoft.Xna.Framework.GameTime
return void

HitTopEdge() protected method

protected HitTopEdge ( GameTime gt ) : void
gt Microsoft.Xna.Framework.GameTime
return void

StopAtBottomEdge() protected method

protected StopAtBottomEdge ( GameTime gt ) : bool
gt Microsoft.Xna.Framework.GameTime
return bool

StopAtLeftEdge() protected method

protected StopAtLeftEdge ( GameTime gt ) : bool
gt Microsoft.Xna.Framework.GameTime
return bool

StopAtRightEdge() protected method

protected StopAtRightEdge ( GameTime gt ) : bool
gt Microsoft.Xna.Framework.GameTime
return bool

StopAtTopEdge() protected method

protected StopAtTopEdge ( GameTime gt ) : bool
gt Microsoft.Xna.Framework.GameTime
return bool