C# Class CryEngine.ViewParams

View parameters, commonly used by CryEngine.Actor to update the active view.
Show file Open project: PoppermostProductions/CryMono Class Usage Examples

Public Properties

Property Type Description
AngleVel float
Blend bool
BlendFOVOffset float
BlendFOVSpeed float
BlendPosOffset Vec3
BlendPosSpeed float
BlendRotOffset Quat
BlendRotSpeed float
CurrentShakeQuat Quat
CurrentShakeShift Vec3
Dist float
FOVLast float
FieldOfView float
FrameTime float
GroundOnly bool
JustActivated bool
LocalRotationLast Quat
NearPlane float
Position Vec3
PositionLast Vec3
Rotation Quat
RotationLast Quat
ShakingRatio float
TargetId CryEngine.EntityId
TargetPos Vec3
Vel float

Private Properties

Property Type Description

Public Methods

Method Description
SaveLast ( ) : void

Method Details

SaveLast() public method

public SaveLast ( ) : void
return void

Property Details

AngleVel public property

public float AngleVel
return float

Blend public property

public bool Blend
return bool

BlendFOVOffset public property

public float BlendFOVOffset
return float

BlendFOVSpeed public property

public float BlendFOVSpeed
return float

BlendPosOffset public property

public Vec3,CryEngine BlendPosOffset
return Vec3

BlendPosSpeed public property

public float BlendPosSpeed
return float

BlendRotOffset public property

public Quat,CryEngine BlendRotOffset
return Quat

BlendRotSpeed public property

public float BlendRotSpeed
return float

CurrentShakeQuat public property

public Quat,CryEngine CurrentShakeQuat
return Quat

CurrentShakeShift public property

public Vec3,CryEngine CurrentShakeShift
return Vec3

Dist public property

public float Dist
return float

FOVLast public property

public float FOVLast
return float

FieldOfView public property

View field of view
public float FieldOfView
return float

FrameTime public property

public float FrameTime
return float

GroundOnly public property

public bool GroundOnly
return bool

JustActivated public property

public bool JustActivated
return bool

LocalRotationLast public property

Previous local view orientation
public Quat,CryEngine LocalRotationLast
return Quat

NearPlane public property

custom near clipping plane, 0 means use engine defaults
public float NearPlane
return float

Position public property

View position
public Vec3,CryEngine Position
return Vec3

PositionLast public property

public Vec3,CryEngine PositionLast
return Vec3

Rotation public property

View orientation
public Quat,CryEngine Rotation
return Quat

RotationLast public property

public Quat,CryEngine RotationLast
return Quat

ShakingRatio public property

public float ShakingRatio
return float

TargetId public property

public EntityId,CryEngine TargetId
return CryEngine.EntityId

TargetPos public property

public Vec3,CryEngine TargetPos
return Vec3

Vel public property

public float Vel
return float