Property | Type | Description | |
---|---|---|---|
CallStack | Stack |
||
Callbacks | |||
CallbacksId | int | ||
GpuProcessor | |||
Id | int | ||
Signal | SignalBehavior | ||
Status | WaitableStateMachine |
||
pspGeListOptParam | OptionalParams |
Method | Description | |
---|---|---|
DeQueue ( ) : void | ||
DoFinish ( uint PC, uint Arg, bool ExecuteNow ) : void | ||
DoSignal ( uint PC, uint Signal, SignalBehavior Behavior, bool ExecuteNow ) : void | ||
GeListSync ( System.Action NotifyOnceCallback ) : void | ||
PeekStatus ( ) : DisplayListStatusEnum | ||
SetDequeued ( ) : void | ||
SetFree ( ) : void | ||
SetInstructionAddressStall ( uint value ) : void | ||
SetInstructionAddressStartAndCurrent ( uint value ) : void | ||
SetQueued ( ) : void |
Method | Description | |
---|---|---|
CallRelativeOffset ( uint Address ) : void | ||
GenerateSwitch ( ) : GpuDisplayListRunnerDelegate | ||
GpuDisplayList ( PspMemory Memory, |
Constructor
|
|
JumpAbsolute ( uint Address ) : void | ||
JumpRelativeOffset ( uint Address ) : void | ||
Process ( ) : void |
Executes this Display List.
|
|
ProcessInstruction ( ) : void | ||
ReadInstructionAndMoveNext ( ) : |
||
Ret ( ) : void |
public DoFinish ( uint PC, uint Arg, bool ExecuteNow ) : void | ||
PC | uint | |
Arg | uint | |
ExecuteNow | bool | |
return | void |
public DoSignal ( uint PC, uint Signal, SignalBehavior Behavior, bool ExecuteNow ) : void | ||
PC | uint | |
Signal | uint | |
Behavior | SignalBehavior | |
ExecuteNow | bool | |
return | void |
public GeListSync ( System.Action NotifyOnceCallback ) : void | ||
NotifyOnceCallback | System.Action | |
return | void |
public PeekStatus ( ) : DisplayListStatusEnum | ||
return | DisplayListStatusEnum |
public SetInstructionAddressStall ( uint value ) : void | ||
value | uint | |
return | void |
public SetInstructionAddressStartAndCurrent ( uint value ) : void | ||
value | uint | |
return | void |
public PspGeCallbackData,CSPspEmu.Core.Gpu Callbacks | ||
return |