C# Class BulletCSharp.btRigidBodyConstructionInfo

Inheritance: IDisposable
Show file Open project: sanglin307/BulletUnity3D Class Usage Examples

Protected Properties

Property Type Description
swigCMemOwn bool

Public Methods

Method Description
Dispose ( ) : void
btRigidBodyConstructionInfo ( float mass, SWIGTYPE_p_btMotionState motionState, SWIGTYPE_p_btCollisionShape collisionShape ) : System
btRigidBodyConstructionInfo ( float mass, SWIGTYPE_p_btMotionState motionState, SWIGTYPE_p_btCollisionShape collisionShape, SWIGTYPE_p_btVector3 localInertia ) : System

Private Methods

Method Description
btRigidBodyConstructionInfo ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btRigidBodyConstructionInfo obj ) : HandleRef

Method Details

Dispose() public method

public Dispose ( ) : void
return void

btRigidBodyConstructionInfo() public method

public btRigidBodyConstructionInfo ( float mass, SWIGTYPE_p_btMotionState motionState, SWIGTYPE_p_btCollisionShape collisionShape ) : System
mass float
motionState SWIGTYPE_p_btMotionState
collisionShape SWIGTYPE_p_btCollisionShape
return System

btRigidBodyConstructionInfo() public method

public btRigidBodyConstructionInfo ( float mass, SWIGTYPE_p_btMotionState motionState, SWIGTYPE_p_btCollisionShape collisionShape, SWIGTYPE_p_btVector3 localInertia ) : System
mass float
motionState SWIGTYPE_p_btMotionState
collisionShape SWIGTYPE_p_btCollisionShape
localInertia SWIGTYPE_p_btVector3
return System

Property Details

swigCMemOwn protected property

protected bool swigCMemOwn
return bool