C# Class Box2DX.Dynamics.PolyAndEdgeContact

Inheritance: Contact
Show file Open project: KrugerHeavyIndustries/box2d-unity

Public Methods

Method Description
Create ( Fixture fixtureA, Fixture fixtureB ) : Contact
Destroy ( Contact &contact ) : void
PolyAndEdgeContact ( Fixture fixtureA, Fixture fixtureB ) : Box2DX.Collision

Private Methods

Method Description
CollidePolyAndEdgeContact ( Manifold &manifold, Shape shape1, Box2DX.Common.Transform xf1, Shape shape2, Box2DX.Common.Transform xf2 ) : void

Method Details

Create() public static method

public static Create ( Fixture fixtureA, Fixture fixtureB ) : Contact
fixtureA Fixture
fixtureB Fixture
return Contact

Destroy() public static method

public static Destroy ( Contact &contact ) : void
contact Contact
return void

PolyAndEdgeContact() public method

public PolyAndEdgeContact ( Fixture fixtureA, Fixture fixtureB ) : Box2DX.Collision
fixtureA Fixture
fixtureB Fixture
return Box2DX.Collision