C# Class BenjaminBehaviorTree.CanShootCondition

Inheritance: NodeWithAgent
Show file Open project: benjaml/PathfindingToolUnity

Public Methods

Method Description
CanShootCondition ( AgentLefevreBT agent ) : System
Execute ( ) : bool

Method Details

CanShootCondition() public method

public CanShootCondition ( AgentLefevreBT agent ) : System
agent AgentLefevreBT
return System

Execute() public method

public Execute ( ) : bool
return bool